![from geekbench over cheating allegations from geekbench over cheating allegations](https://i.ytimg.com/vi/g7h6k-HHkLE/maxresdefault.jpg)
- #FROM GEEKBENCH OVER CHEATING ALLEGATIONS DRIVERS#
- #FROM GEEKBENCH OVER CHEATING ALLEGATIONS PC#
- #FROM GEEKBENCH OVER CHEATING ALLEGATIONS WINDOWS#
Very few people need 38939 execution units, but the ones who use them are the loudest in the audience. If you cannot make it to the top and beat 3080ti or whatever is at the top stop right now, you are simply ignored. In the same vein, a discrete mobile gpu which isn’t a formula 1 racer but which doesn’t kill battery time either will also make a lot of people happy.īut the tech press and geek community is always going after the top benchmarks. But since then, and with the pandemic’s curse, no one is making low-to-mid range gpus anymore. I grabbed a 460x in the day, to meet that need. For instance I’d pay good money for a discrete gpu with twice or thrice the power of an integrated one, but with passive cooling. There are gazillions of unmet niches in the GPU market. I couldn’t find information about steamVR specifically, but according to this review the flaws with this card have more to do with low performance than incompatibilities. (try to get steamVR working on a A380, i dare you)
#FROM GEEKBENCH OVER CHEATING ALLEGATIONS DRIVERS#
If intel can get their vulkan certification and drivers ready, it might stand a chance in the low end market. Their previous integrated & discrete GPUs support vulkan too. I couldn’t confirm your statement, where did you learn this information? The official specs suggest that intel intend to support vulkan on the A380 if they don’t already. Intel does NOT support vulkan at this point with the A380
#FROM GEEKBENCH OVER CHEATING ALLEGATIONS WINDOWS#
I think the same logic I used earlier applies here: the more competition there is to windows & xbox for gaming, the less desirable windows specific APIs become. I would also go for cross platform portability over directx (and metal for that matter), but I think directx is far from dead and most gamers do expect their cards to support it.
#FROM GEEKBENCH OVER CHEATING ALLEGATIONS PC#
Meanwhile glide quickly fell out of useĪnd to be fair directx is almost dead at this point, as all game developers want portability and just about any console, pc or device support vulkan. As more GPUs entered the market, both consumers and developers were compelled to use opengl and directx, which worked across manufacturers. Healthy competition creates more pressure on everyone in the market to adopt cross device standards. It’s what allowed cuda to become dominant. When there’s too little competition it makes proprietary APIs much more viable.
![from geekbench over cheating allegations from geekbench over cheating allegations](https://beebom.com/wp-content/uploads/2020/04/MediaTek-Benchmark-Scores-body.png)
Maybe, but I actually think it might go the other way around. Vulkan is a universal standard for nvidia and AM to adhere to, Intel not so much, Intel wants their own, much like 3dfx did with glide. More competition can also lead to different standards.
![from geekbench over cheating allegations from geekbench over cheating allegations](https://www.fudzilla.com/media/k2/items/cache/19cb67d3ad6754046b200ae18e1c5303_L.jpg)
I hope Intel takes a breather, and allows the Arc team to be in it for the long haul, so that we as consumers can benefit from more choice in the near future. I really hope those rumours are wrong or overblown, since the GPU market desperately needs a 3rd serious competitor. There’s a lot of chatter that Intel might axe Arc completely, before it’s really truly out of the gate. And while the company is making some efforts to own those problems, a combination of performance issues, timing, and financial pressures could threaten Arc’s future. Regardless of the company’s plans for future architectures, Arc’s launch has been messy. Breaking into a mature market is difficult, and experience with integrated GPUs isn’t always applicable to dedicated GPUs with more complex hardware and their own pool of memory. But the challenges of entering the GPU market haven’t changed since the late 2000s. Larrabee was canceled late in its development because of delays and disappointing performance, and Arc GPUs are actual things that you can buy (if only in a limited way, for now). All of that makes Arc a lot more serious than Larrabee, Intel’s last effort to break into the dedicated graphics market.